This way only scores under your username can be imported.
Once the API key is set, rather than requiring the username to be set right afterwards osuAT should get the player's username from OsuMemoryDataProvider while their game is open save it.
This only works while the player's osu! is open, so that requirement may need to be added to the readme.
This way only scores under your username can be imported. Once the API key is set, rather than requiring the username to be set right afterwards osuAT should get the player's username from OsuMemoryDataProvider while their game is open save it. This only works while the player's osu! is open, so that requirement may need to be added to the readme.