Closed notkoen closed 1 month ago
CC @maxime1907 @Rushaway
We can also maybe use GetExtensionFileStatus to know if the native for SDKHook_OnEntitySpawned
is available and set the result as a bool. It will reduce the numbers of calls aswell since OnEntityCreated
and OnEntityDestroyed
are super expensive
The goal of this pull request is to clean up the plugin and remove unnecessary or unused features. Because CS:GO is now considered legacy and no longer has many active servers, CSGO support was dropped. I am open to discussing and working on the changes.
Changes in this pull request:
player_hurt
event and all related code.Get
and.Set