Open srcimon opened 7 months ago
Add blur for water effect / fix outer pixel not blurred
SpriteDrawOptions.originalSize().shader(Shaders.GREYSCALE) graphics().shaders().setDeaultShaders(Shaders.BLURRED)
Assets.addPostAction(Sprite.class, sprite -> srite.prepareShader(Shader))
Add blur for water effect / fix outer pixel not blurred