sreich / ore-infinium

Ore Infinium, Open Source multiplayer Terraria-inspired Sci-fi game, focused on technology, devices and researching. Written in Kotlin (JVM), LibGDX. Cross platform
MIT License
183 stars 20 forks source link

look into gradle texture packing for automated build & deploys #6

Closed sreich closed 7 years ago

sreich commented 7 years ago

the runtime texture packing is less cool that i expected, probably easier at least for now with how things are, to just do that right now.

sreich commented 7 years ago

looks good so far, but seems there's some strange issue with my jenkins server running 'clean dist' with gradle wrapper...i cannot reproduce it from locally built ones, only jenkins built ones. but it looks like the ui atlas gets not done/overridden by the builtin one coming from gdx. or something.

sreich commented 7 years ago

done, everything works..regular working built jars after each commit, uploaded to github releases