After Succubus being defeated, the music ends, and there's movement, but it gets stuck. It happens both if pressing start or A for speeding-up the scene, and also waiting until it finishes by itself. See mp4 video I've just made it, it is a short video, but it is like that, but in an infinite loop. The video works, but the audio stops. Just in case for you it means something
Update 1: it behaves the same having the holy water secondary weapon instead of the clock.
Update 2: it behaves the same disabling (debug): SSCP {Direct|DSP} sound / CD audio
Version (or build number)
20231018
Single or Dual SDRAM?
Single (128MB)
Steps to reproduce
Expected Behavior
It should work like in the following YouTube video, i.e. exit the scene after defeating Succubus: https://www.youtube.com/watch?v=BisuaEUlqOk
Actual Behavior
After Succubus being defeated, the music ends, and there's movement, but it gets stuck. It happens both if pressing start or A for speeding-up the scene, and also waiting until it finishes by itself. See mp4 video I've just made it, it is a short video, but it is like that, but in an infinite loop. The video works, but the audio stops. Just in case for you it means something
https://github.com/srg320/Saturn_MiSTer/assets/518864/b79dfbf8-fed7-41ad-acc7-453f4186cdd0
Update 1: it behaves the same having the holy water secondary weapon instead of the clock. Update 2: it behaves the same disabling (debug): SSCP {Direct|DSP} sound / CD audio
Debug Output/Crash Output
No response
Additional Context
No response
Configuration Files
No response
Opened Issues and Pull Requests
No response