srl-freiburg / pedsim_ros

Pedestrian simulator powered by the social force model
https://github.com/srl-freiburg/pedsim_ros
BSD 2-Clause "Simplified" License
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Path Planning of Agents #33

Closed RGring closed 4 years ago

RGring commented 5 years ago

I already posted this to a closed issue. As I don't know if that has been registered, I'll open a new issue... Are the agents following a certain path planning algorithm? The agents get stuck in more complex environments (e.g. inner corners inside the room). Furthermore, they walk along a wall. That is not such a realistic behavior...Are there any possibilities to solve this? Thanks for any help/hint :).

stucked_agents

makokal commented 5 years ago

The agents are guided by a potential field made up of about 7 components depending on configuration, so it is possible to have local minimal and get stuck.