I already posted this to a closed issue. As I don't know if that has been registered, I'll open a new issue...
Are the agents following a certain path planning algorithm? The agents get stuck in more complex environments (e.g. inner corners inside the room). Furthermore, they walk along a wall. That is not such a realistic behavior...Are there any possibilities to solve this?
Thanks for any help/hint :).
The agents are guided by a potential field made up of about 7 components depending on configuration, so it is possible to have local minimal and get stuck.
I already posted this to a closed issue. As I don't know if that has been registered, I'll open a new issue... Are the agents following a certain path planning algorithm? The agents get stuck in more complex environments (e.g. inner corners inside the room). Furthermore, they walk along a wall. That is not such a realistic behavior...Are there any possibilities to solve this? Thanks for any help/hint :).