Open zerosansan opened 2 years ago
I found the file responsible for the Z-axis offset. So, I set it to 0.0 and that fixed the floating pedestrian problem in Gazebo.
const float MODEL_OFFSET = 0.75;
However, pedestrian agent and obstacle wall size need to be adjusted somehow. The agents are only moving within less than 2m x 2m space out of the entire 3m x 3m available space due to the large obstacle size and limited space from the thick 1x1m wall blocks.
Installation on ROS Melodic was successful and I managed to run all of the launch files. Is there a way to properly resize the obstacle (walls) and pedestrian agent size from the simulator's side? I can resize the walls and obstacles from Gazebo but the agents are floating around while moving.
rviz:
Gazebo: