This PR fixes an issue where the requested wave direction is not set correctly because the FFT2 wave simulation and ocean tile are using different coordinate systems. The FFT uses a matrix coordinate system ('ij') whereas the OceanTile uses a cartesian ('xy') coordinate system - as a result the x and y axes were transposed.
Other changes:
Hardcoded steepness parameter is now retrieved from the parameters
This PR fixes an issue where the requested wave direction is not set correctly because the FFT2 wave simulation and ocean tile are using different coordinate systems. The FFT uses a matrix coordinate system ('ij') whereas the OceanTile uses a cartesian ('xy') coordinate system - as a result the x and y axes were transposed.
Other changes: