lives:
default: 0
max: 2
min: -1
# Nothing happens if -1 since we'll treat 'CustomLifeName' as Extra Lives outside of Default Lives
attributes:
# nothing here unless there are other attributes that you would add...
punishment:
death:
- "commands here"
respawn:
- "commands here blablabla..."
revive:
- "commands"
Why?
Allows for a good amount of customization and creativity of the server owner to make the most out of a wonderful plugin ;)
Are there alternatives?
As long as the functionality works well enough ...
Checks
[X] I have used the search at least once to check if my idea has already been suggested and perhaps already implemented.
Anything else
Other Ideas
Attributes - just some thoughts, nothing special. No harm in leaving this here >:D
Cooldown: 5h
Expires: 3d
Acquired ← upon getting that Life → player obtains this life with this attribute and lets say:
Acquired: - "command %player% something something that server owner wants to happen"
OnLoss: ← same as Acquired but yeah..
Permissions
MakeCustom.Lives.Permission
This would be AMAZING for separating Lives and their Punishements.
and for example if default player has Lives.Life.Default ← which has certain punishments attached to it
a Staff will have Lives.Life.Staff ← which might have different - "commands" as punishment to treat them differently
Example, on my server when players run out of lives they get put into rank 'dead' and sent to the nether
with a custom permission node applied to a Staff with the life being the DefaultLives for them, I could have it so when they run out of lives -"command" on punishment puts them in a different rank than 'dead'... like 'dead staff' x)
Let me know if to make SEPERATE SUGGESTION for this
What and How?
Let us configure Lives or atleast add Cooldown as an option.
Lives:
LivesDefault:
CustomLifeName:
Why?
Allows for a good amount of customization and creativity of the server owner to make the most out of a wonderful plugin ;)
Are there alternatives?
As long as the functionality works well enough ...
Checks
Anything else
Other Ideas
Attributes - just some thoughts, nothing special. No harm in leaving this here >:D
Permissions
Example, on my server when players run out of lives they get put into rank 'dead' and sent to the nether with a custom permission node applied to a Staff with the life being the DefaultLives for them, I could have it so when they run out of lives -"command" on punishment puts them in a different rank than 'dead'... like 'dead staff' x)
Let me know if to make SEPERATE SUGGESTION for this