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sroelants
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simbelmyne
A somewhat UCI compliant chess engine that could probably beat you.
GNU General Public License v3.0
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Generate quiets lazily (17+/-??)
#227
sroelants
closed
4 months ago
0
Add helpers for generating tacticals and quiets separately
#226
sroelants
closed
4 months ago
0
Lazily yield TT Move from move picker
#225
sroelants
closed
5 months ago
0
Move "forced move" logic out of negamax
#224
sroelants
closed
5 months ago
0
Reduce less/more according to history score
#223
sroelants
closed
5 months ago
0
Use improving in NMP
#222
sroelants
closed
5 months ago
0
Search/improving lmp
#221
sroelants
closed
5 months ago
0
Include promotions in tacticals
#220
sroelants
closed
5 months ago
0
Fix LMP moves threshold
#219
sroelants
closed
5 months ago
0
arm64 compilation warning
#218
ArminiusTux
closed
5 months ago
2
Don't overwrite TT move in fail-low nodes
#217
sroelants
closed
5 months ago
0
Add countermoves to history (13.4 +/- 10.4)
#216
sroelants
closed
5 months ago
0
1ply continuation history (21.6 +/- 14.6)
#215
sroelants
closed
5 months ago
0
Don't use higher king zone weights
#214
sroelants
opened
5 months ago
0
Reduce more/less based on history score
#213
sroelants
closed
5 months ago
1
Lichess deploy script
#212
sroelants
closed
5 months ago
0
Simplify history penalties and ageing (35.9 +/- 20.1)
#211
sroelants
closed
5 months ago
0
History refactor, pt2
#210
sroelants
closed
5 months ago
0
History table refactor
#209
sroelants
closed
5 months ago
0
Reduce pv nodes less, rather than non-pv nodes more
#208
sroelants
closed
5 months ago
0
Tweak aspiration window search (20.5+/-14.2)
#207
sroelants
closed
5 months ago
0
Share the time controller between search iterations
#206
sroelants
closed
5 months ago
0
Only flag "one legal move" in root
#205
sroelants
closed
5 months ago
0
Use match statement in incremental eval
#204
sroelants
closed
5 months ago
0
Swap TT indexing from modulo-based to fixed-point multiplication
#203
sroelants
closed
5 months ago
0
Fix/refactor SEE
#202
sroelants
closed
5 months ago
0
Switch to simpler futility pruning formula (14 +/- 10.9)
#201
sroelants
closed
6 months ago
0
Reduce `soft_time` to be `hard_time / 3`
#200
sroelants
closed
6 months ago
0
Actually do PVS correctly
#199
sroelants
closed
6 months ago
0
Move futility pruning into move loop
#198
sroelants
closed
6 months ago
0
Search/better time management
#197
sroelants
closed
6 months ago
0
Reduce bad captures more
#196
sroelants
closed
6 months ago
0
📈 Add tempo bonus
#195
sroelants
closed
6 months ago
2
Add manual contempt factor
#194
sroelants
closed
6 months ago
0
Make `insufficient material` marginally more efficient
#193
sroelants
closed
6 months ago
0
Add knight and bishop outposts
#192
sroelants
closed
6 months ago
0
Eval/threats
#191
sroelants
closed
6 months ago
0
Swap connected_pawn for protected_pawn
#190
sroelants
closed
6 months ago
0
Use fixed phalanx-pawn bonus
#189
sroelants
closed
6 months ago
0
Eval/refactor incremental context
#188
sroelants
closed
6 months ago
0
Eval/fix phalanx bug
#187
sroelants
closed
6 months ago
0
Add helpers for shifting bitboards around
#186
sroelants
closed
6 months ago
0
Add eval term for queen on (semi-) open file
#185
sroelants
closed
6 months ago
0
Add "Major on 7th rank" eval term
#184
sroelants
closed
6 months ago
0
Add eval term for rook on semi-open file
#183
sroelants
closed
6 months ago
0
Add eval term for connected rooks
#182
sroelants
closed
6 months ago
0
Eval/king friendly passers
#181
sroelants
closed
6 months ago
0
Eval/mobility minus pawn attacks
#180
sroelants
closed
6 months ago
0
Eval/non incremental eval
#179
sroelants
closed
7 months ago
0
Eval refactor
#178
sroelants
closed
7 months ago
1
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