Closed GoogleCodeExporter closed 9 years ago
BALL EXTENDS CUSTOMMODEL change it to float Radius double Mass void LoadContent(Model model) float GenerateBallMass(float minMass, float maxMass) void GenerateInitialPosition(float terrainWidth, float terrainHeight) void Rotate(Vector3 displacement) bool HasBallEnteredShootRegion() void SetHeight(float height) bool InsideTerrain(float terrainWidth, float terrainHeight)
Original issue reported on code.google.com by bishoyba...@gmail.com on 24 May 2012 at 10:36
bishoyba...@gmail.com
Original comment by mk.cena92 on 25 May 2012 at 3:55
mk.cena92
Original issue reported on code.google.com by
bishoyba...@gmail.com
on 24 May 2012 at 10:36