Closed Gamerios closed 6 years ago
Can you reduce it down to a simple example? It's hard to guess what the problem could be without more information. On a basic glance, it seems like it should work since you're binding ICoroutineExecuter in game installer
Hello,
currently I am evaluating zenject for a new project of my company during reserach phase. But right now I am struggling setting up the bindings / injects.
I try to develop within a Unity Test environment. I attached a SceneContext Script to an Object in the Scene and added an Installer.
Version Unity 2017.1 Tried Zenject from Unity Asset Store and from github nothing changes :(
When let Zenject Verify the Scene: I get the log that the installer executes the binding stuffs Get this:
Hope you can help my out it try at this problem many days now and my boss hang me :(