Hello. I have a difficult time understanding binding between context levels (Project/Scene/Game Object). I know that I can bind a MonoBehaviour (facade) with a Game Object Context to my Scene Context via Zenject Binding, but there is a problem. My facades are not MonoBehaviours so I can't use Zenject Bindings. I want to keep all MonoBehaviours as the views of my facades.
Any suggestions on that?
Hello. I have a difficult time understanding binding between context levels (Project/Scene/Game Object). I know that I can bind a MonoBehaviour (facade) with a Game Object Context to my Scene Context via Zenject Binding, but there is a problem. My facades are not MonoBehaviours so I can't use Zenject Bindings. I want to keep all MonoBehaviours as the views of my facades. Any suggestions on that?