Closed tkaczz closed 5 years ago
Now it's getting really weird because if I change
public Languages CurrentValue {
get {
return CurrentValue;
}
set {
CurrentValue = value;
OnSettingChanged?.Invoke(CurrentValue);
}
}
To simple
public Languages CurrentValue { get; set; }
Then it's not crashing...
If I place backing field then it's ok, maybe it's my next junior mistake.
https://stackoverflow.com/questions/38858316/custom-setter-but-auto-getter/38858356
Look's like it's not possible
This issue can be closed.
Hello everyone, I have weird problem with Zenject because it's crashing Unity Editor every time when I hit play.
Expected behavior: Unity editor is working and Zenject bind's all it's things.
How to reproduce: Well it's complicated, I'll post sample project instead https://my.pcloud.com/publink/show?code=XZOrxt7ZrIjlfQQN8cbyOCFHTO3sFJUlAXUX
Later I'll try to post reproduce steps. Edit: See my next comment