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ssbmars
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BBN3
The source code for Balanced Battle Network 3
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Flashman set to 39 MB
#12
BlueAccords
opened
1 year ago
0
find way to ensure invalid saves get rejected in tango
#11
ssbmars
opened
2 years ago
0
make aura duration no longer count down during timefreeze
#10
ssbmars
closed
5 months ago
0
check if momquak's duration counts down on the custom screen, or during timefreeze, etc
#9
ssbmars
opened
2 years ago
1
NCPs with toggleable shapes will use the last toggled shape to determine nc results even when placed in a different shape
#8
ssbmars
opened
2 years ago
0
some edgecases with antidmg might permanently increase player's vertical offset
#7
ssbmars
opened
2 years ago
0
is the collision hitbox of totem wood elem, if so is it intended
#6
ssbmars
closed
1 year ago
1
did you ever fix the bug where folderback can't recycle chips in slot 0 of the folder
#5
ssbmars
opened
2 years ago
0
placing an obstacle sometimes deletes the opponent's obstacle
#4
ssbmars
opened
2 years ago
1
Bbbn3
#3
ssbmars
closed
2 years ago
0
darken the screen faster when game is launched
#2
ssbmars
closed
2 years ago
0
pull updates to build batch files from main
#1
ssbmars
closed
3 years ago
0