ssbucarlos / smash-ultimate-blender

Blender Plugin containing utilities for Smash Ultimate Models and Animations.
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Automatic UV split doesn't always work #108

Closed ScanMountGoat closed 2 years ago

ScanMountGoat commented 2 years ago

The check for duplicate UVs per vertex is still failing for some models after the automatic UV split is applied. It's unclear how to reliably trigger this edge case at the moment. Merging vertices by distance seems to sometimes fix the issue.

ScanMountGoat commented 2 years ago

The error message can also be improved to indicate how a user should go about fixing this manually.

ScanMountGoat commented 2 years ago

This is reproducible on meshes with degenerate geometry. An ideal solution is to rework the check for duplicate UVs to return the edges that need to be split.