ssbucarlos / smash-ultimate-blender

Blender Plugin containing utilities for Smash Ultimate Models and Animations.
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Cannot parent to trans bone, Model ends up floating #200

Closed osliecranwave closed 1 year ago

osliecranwave commented 1 year ago

So i was making an exo skel but I figured out I couldn't parent the "trans" bone from the smash armature to the other armature, this leads to the model floating when animations are played

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How do I stop the model from floating?

ssbucarlos commented 1 year ago

So "parenting" and "pairing" are two different things. Also, Helper bones (which is what the exo plugin is creating) do not copy Translations, only Rotations. You can't pair to the Trans bone since that doesn't rotate, only translates, so pairing would do nothing. What you need to do is "parent" the root bone of your custom skel to the smash hip bone. This is covered in the exo skel tutorial by cybertron. https://github.com/ssbucarlos/smash-ultimate-blender/wiki/Tutorials#magic-exoskeleton-tutorial-by-cybertron