sschmid / Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
MIT License
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Performance Comparrison to Unity ECS #907

Open rikkuporta opened 5 years ago

rikkuporta commented 5 years ago

Hi,

I have question

So, there is a issue related #610 but its old and not exactly answering my question.

I think Entitas is superior in terms of maintenance and code generation, but how is it about performance/multithreading? ANd suport of Animations and other stuff which do not work quite so good with UECS?

So: Jobs? Burst? Anything? Or just Mainthread ECS?