sschmid / Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
MIT License
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is Entitas obsolete? #936

Closed davoodkharmanzar closed 4 years ago

davoodkharmanzar commented 4 years ago

hello,

is Entitas obsolete on 2019.3? and what is difference with Unity ECS?

thanks.

BenjaBobs commented 4 years ago

It's been 11 months since last commit. I'm not sure Entitas is actively developed on at this point.

hiradyazdan commented 4 years ago

@davoodkharmanzar I don't see what's keeping it from being used in 2019.3, please elaborate where you're facing issues.

poettlr commented 4 years ago

@hiradyazdan Visual debugging is not working for me; For example;

davoodkharmanzar commented 4 years ago

i think Svelto ECS is better :]

hiradyazdan commented 4 years ago

@poettlr I have just installed 2019.2.19 and Visual Debugging works fine. Haven't tried 19.3 yet though.

poettlr commented 4 years ago

I'm on 2019.2.17, I will try it out. Do you use any assembly definition files or just all default?

On Sat, Feb 1, 2020, 15:00 hiradyazdan notifications@github.com wrote:

@poettlr https://github.com/poettlr I have just installed 2019.2.19 and Visual Debugging works fine. Haven't tried 19.3 yet though.

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hiradyazdan commented 4 years ago

I have asmdefs too. Your issue might not necessarily be Entitas. That looks to me more of a symptom than a cause. Removing your library and reimporting might help.

poettlr commented 4 years ago

I don't see why, since I have the same problem on different computers and the library is not part of my vcs. But I give it a shot.

hiradyazdan commented 4 years ago

Also, make sure your roslyn properties/keys are set correctly. If it's not a config issue or some other plugin issue blocking visual debugging to load, then I'm afraid this could be the end of Entitas for me too..

poettlr commented 4 years ago

Got it working after updating, but I also had to recreate my scene, dunno why. I just tried a blank scene with 1 entity and visual debugging and it worked. Then I did my whole setup, which in my case is small since everything is generated. Worked.

sschmid commented 4 years ago

Ref #938

sschmid commented 1 year ago

I think when a project is mature, the regular update rate can go down. I use Entitas for many games daily in production, so I'd argue Entitas is not obsolete.

Recently there has been lots of activity again, see #1005