ssdongdongwang / arisgames

Automatically exported from code.google.com/p/arisgames
MIT License
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Items which trigger events or are requirements for nodes cause inventory crash #54

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1a. Create an event
2a. Create an item
3a. Set the item to cause the event.
1b. Create an item
2b. Create a node
3b. Require the player to have the item to see the node

4. Pick up the item (via node, QR code, probably GPS would work too).
5. Go to inventory
6. Hang then crash

5a. Even if you try to stay away from the inventory, the game behaves
strangely and crashes after you pick up the offending item.

What is the expected output? What do you see instead?

What version of the product are you using? On what operating system?
.4 final on 2.2.1 simulator and ipod touch.

Please provide any additional information below.

Original issue reported on code.google.com by chris.l....@gmail.com on 6 Jul 2009 at 8:48

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
Fixed in new client

Original comment by mrdjgag...@gmail.com on 10 Sep 2009 at 5:43