Open GoogleCodeExporter opened 9 years ago
Now every type of texture mapping is mapped to different coordinates:
Color = TexCoord
Normal = TexCoord2
Specular = TexCoord3
Emission = TexCoord4
Alpha = TexCoord5
If that is what was expected then please close the issue.
Original comment by mrogu...@poczta.fm
on 20 Jun 2012 at 2:58
Original issue reported on code.google.com by
ShadowIs...@gmail.com
on 11 Feb 2012 at 6:49