Closed GoogleCodeExporter closed 9 years ago
Most of the core devs workig on the renderer haven't been available lately, I
marked this issue.
Original comment by normen667
on 5 Sep 2012 at 1:58
Issue 532 has been merged into this issue.
Original comment by ShadowIs...@gmail.com
on 5 Sep 2012 at 8:50
This issue was partially fixed. Setting stereo3D on app settings will enable it
on the pixel format, however user will need to make GL calls to change the draw
buffer instead of jME3 exposing an API for this purpose. There is no reason to
clutter the API with this feature since it is not supported by any
consumer-level hardware which is what jME3 is targetting.
Original comment by ShadowIs...@gmail.com
on 5 Sep 2012 at 8:53
To clarify the previous point regarding consumer-level hardware:
http://stackoverflow.com/questions/8918945/how-to-do-stereoscopic-3d-with-opengl
-on-gtx-560-and-later
Original comment by ShadowIs...@gmail.com
on 5 Sep 2012 at 8:56
Original issue reported on code.google.com by
tombrynt...@gmail.com
on 23 Aug 2012 at 9:07Attachments: