The coherent noise implementations so far all have a internal seed value that is currently not exposed to the user. Add UI parameters so that the seed may be adjusted.
This is already done in NoiseRandom.
It should be noted that the seed is fairly limited in effect in the current coherent implementations (Perlin and Simplex) in that they serve only as offsets. Perhaps it might be better to have true offset parameters for these instead of using the seed.
The coherent noise implementations so far all have a internal seed value that is currently not exposed to the user. Add UI parameters so that the seed may be adjusted.
This is already done in
NoiseRandom
.It should be noted that the seed is fairly limited in effect in the current coherent implementations (Perlin and Simplex) in that they serve only as offsets. Perhaps it might be better to have true offset parameters for these instead of using the seed.