sshado / Aphelion-Code

The code for Baystation12's branch of SS13
http://baystation12.net/
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Loads 'a fixes #142

Closed walmartcheapo closed 9 years ago

walmartcheapo commented 9 years ago

Delete pipenet.dm and remove it from baystation12.dme when you merge this.

walmartcheapo commented 9 years ago

-Antagonists are now not chosen until a little bit after the game begins to allow latespawns the chance. -Auto-recall-shuttle is now labeled properly in admin verbs. -Mercenary will properly report purchased items. -Admin server announcement formatting improved. -Botany plant storage nutrient checks fixed. -Runtime error in character creation fixed. -You can now remove implants from the implantipad. -Atmos fix, delete pipenet.dm after merging.

BlueNexus commented 9 years ago

I severely disagree with not choosing antagonists at game start. It's best for people to be aware they're antagonist from the start of the round, so they can play accordingly. You can't "become" a changeling after a set period of time.

walmartcheapo commented 9 years ago

That has been reverted as of (some period after your comment).

walmartcheapo commented 9 years ago

Vox are no longer playable species.