For example, when an oxygen canister is destroyed, unlike its description, it doesn't release any of the gas inside it, even though the sprite very clearly shows it as ruptured. This is due to the fact that the destroyed variable prevents gas from being released, which is an oversight.
For example, when an oxygen canister is destroyed, unlike its description, it doesn't release any of the gas inside it, even though the sprite very clearly shows it as ruptured. This is due to the fact that the destroyed variable prevents gas from being released, which is an oversight.