ssjshields / archetype-counter

PowerShell WinForm script for the online video game PokeMMO. Automatically track encounters (Horde, Safari, etc.) and manually track when you receive Eggs or Fossils. Utilizes ImageMagick and OCR technology.
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Failed Scans - after pokemon learn new skill/evolve #26

Closed ofir-mev closed 1 week ago

ofir-mev commented 9 months ago

so I got a weird a bug when my pokemon learn new skill or evolve the counter try to count the battle again(busy status) and when its doing it its catching names of the players near me and i get an error.

DEBUG_OCR_OUTPUT.txt ArchetypeScreenshot ArchetypeScreenshotEncounter ArchetypeScreenshotMagick

ssjshields commented 9 months ago

Noted, similar to https://github.com/ssjshields/archetype-counter/issues/21.

Evolving or move learn seems to trick the Counter into thinking its in a battle, and then since the player names are kind of similar to monster names, you can see in the picture they get scanned and attempt to process. @AnonymousPoke is aware of this, I believe this should occur less or be entirely fixed in the next few updates that will be coming out soon.

ofir-mev commented 9 months ago

ok thank u

AnonymousPoke commented 9 months ago

@ofir-mev, I have not been able to reproduce this issue at will, but please download the latest main build and see if you receive the issue further.

ofir-mev commented 9 months ago

@ofir-mev, I have not been able to reproduce this issue at will, but please download the latest main build and see if you receive the issue further.

still happening. my pokemon evolve the counter go to the busy status again I canceled the evolve and I get the error

AnonymousPoke commented 1 week ago

duplicate issue from https://github.com/ssjshields/archetype-counter/issues/34