stackTom / FSEarthTiles

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OSM server MAP rejected our query, new tentative in 2 sec... #13

Closed virtualjotta closed 1 year ago

virtualjotta commented 1 year ago

OSM server MAP rejected our query, new tentative in 2 sec...

stackTom commented 1 year ago

Open street map (OSM) doesn't allow for many downloads from their servers. Currently, I use a small subset of Ortho4XP to create the water masks. Ortho4XP downloads a lot of data from OSM, which is unnecessary for microsoft simulators. I am in the process of writing my own, custom water masking code which will only download the necessary data. This has the side effect of eliminating these "rejected our query" errors. I will release it whenever it is ready (It is approaching that stage). I will attach the beta in a new response in a bit. Or, you can build it yourself by switching to the AutomaticWaterMasking branch of this repository.

stackTom commented 1 year ago

Here is a recent beta build of the new AutomaticWaterMasking. Try it out, and let me know how it goes: FSET.zip

virtualjotta commented 1 year ago

perfect! I'll try. Can I take the opportunity and ask a question? I wanted to redo the photoreal of my whole country, I live in Brazil, but that would take thousands of hours in processing, wouldn't it? even if it's in 8 quality... any alternative to generate the photoreal of an entire country without taking too much time? I know there is Tileproxy which would be more economical in time, but it doesn't make night masks. Thanks!

stackTom commented 1 year ago

Unfortunately, there's no alternative to my knowledge. And resample.exe is very slow, which worsens the issue.

You could always set up a cloud computer and just let it create sceneries for you, and then you can transfer them to your computer.

stackTom commented 1 year ago

Released the new water masking. Find it here: https://github.com/stackTom/FSEarthTiles/releases/tag/v2.0.0

It should eliminate your IP being throttled by OSM.