Closed zrisher closed 9 years ago
Looks like beacon light is hard coded into MyBeacon - its simulation update expects existence and ensures it's on.
This will require a PR to core if we want to to disable it.
There's a graphical mod that disables these, better to just use it. http://steamcommunity.com/sharedfiles/filedetails/?id=299845945
Is there any way we can stop the beacon light blob affect from spawning on the Hull Classifiers? It looks terrible when you're traveling and I've heard they (for some reason) cause lag. I feel like I've noticed them slowing down the game in large numbers when players are nearby, but no concrete evidence. The game devs do recommend we keep lighting objects at a minimum, and we will have a LOT of these with all our license blocks.