stackcollision / GardenConquest

A new conquest game mode for Space Engineers
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don't count spawn ships against class counts, since they'll be removed by game anyway #96

Open zrisher opened 8 years ago

zrisher commented 8 years ago

Chickenbranches: hey, had a thought before i afk again. Possible future enhancement could be to not count spawn ships towards unlicensed count for faction until they are no longer considered a spawn ship, as in someone does the merge trick. Since they go away on logout or getting a new one, it would mean max of 1 additional per player in faction and they wouldn't be worth much since they would start counting on merge. This could help with inviting someone to a faction who already has a spawn ship, so that it doesn't mess with the factions limits if they already have 3. Could also help with rapid growth factions. Chickenbranches: o that was longer then i expected lol Chickenbranches is now Away. Chickenbranches: may not be worth the time codeing it [uRxP]DrChocolate: yeah I could see that easing some major pain points [uRxP]DrChocolate: and not really increasing ship load since spawn ships are removed [uRxP]DrChocolate: it would require some work in core to allow us to know if a ship is a spawn ship or not [uRxP]DrChocolate: since you can't just use name for that actual condition [uRxP]DrChocolate: but wouldn't be too hard

We should make this only work if the game has "remove spawn ships" ON.