Clients should store the most recently played version of GC in local storage. On the first frame the client core should get the current version and compare. If newer, display the list of changes since last played. If no version stored (they're completely new), tell them to read /gc help instead.
Clients should store the most recently played version of GC in local storage. On the first frame the client core should get the current version and compare. If newer, display the list of changes since last played. If no version stored (they're completely new), tell them to read /gc help instead.