stackgl / shader-school

:mortar_board: A workshopper for GLSL shaders and graphics programming
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#11-vert-2 : Without a little clarification, this involves wild guessing... #91

Closed mdda closed 10 years ago

mdda commented 10 years ago

This pull request is points out that 'triangle' shape doesn't have sneaky extra vertices - unless that's part of the question, you're really asking people to either (i) guess and cross-fingers; or (ii) visually match potentially infinitely complex functions...

Perhaps the hint is too generous, but unless you state that there are only 3 vertices to deal with (and not one at the 'origin' in the middle of the base of the triangle, for instance), the problem is insanely hard.

HTH Martin :-)

PS: If you'd like me to fix up some of the outstanding 'issues' too, could you make me a 'contributor', since I can't currently close someone else's issue.

mikolalysenko commented 10 years ago

By all means, take a shot at it.