Open stackotter opened 11 months ago
You can do that in vanilla? Since when?
I dunno, I thought since forever? I know that you can at least do it in spectator mode, and I'm pretty sure you can do it in creative mode
Just looked it up, only spectator. That explains why I'd never heard about it
Ok 👍 I had a vague memory of seeing similar logic for creative mode when I was looking at all the physics stuff in Vanilla, but I guess it's just spectator mode. I'm surprised you haven't heard of it before, it's pretty useful when searching around worlds and stuff!
Currently players can only fly at a single (pretty slow speed) in Delta Client. In vanilla you can use the scroll wheel to change your flying speed, which is what you should try to emulate if you work on this issue.
Scroll wheel input should already be available in
PlayerInputSystem
(from InputState), so you can add some input handling code to changePlayerAttributes.flyingSpeed
.This issue can only be completed once #178 is completed. At the moment, flying speed doesn't depend on
PlayerAtributes.flyingSpeed
.You can access the scroll up/down inputs from
InputState.newlyPressed
inPlayerInputSystem
(before the call toInputState.tick
).