Thread 195 ".NET ThreadPool" received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7ffe45ffb6c0 (LWP 2941)]
0x00007ffff3de5006 in worldline::vec_lerp(std::vector<double, std::allocator<double> > const&, std::vector<double, std::allocator<double> > const&, double) () from /home/game/audio/OpenUtau/libworldline.so
(gdb) bt
#0 0x00007ffff3de5006 in worldline::vec_lerp(std::vector<double, std::allocator<double> > const&, std::vector<double, std::allocator<double> > const&, double) () at /home/game/audio/OpenUtau/libworldline.so
#1 0x00007ffff3de4601 in worldline::Model::Remap(std::vector<double, std::allocator<double> > const&) ()
at /home/game/audio/OpenUtau/libworldline.so
#2 0x00007ffff3ddf215 in worldline::PhraseSynth::AddRequest(SynthRequest const&, double, double, double, double, double, void (*)(char const*)) () at /home/game/audio/OpenUtau/libworldline.so
#3 0x00007fff86674046 in ()
#4 0x00007ffe45ffa330 in ()
#5 0x0000000000000000 in ()
Explains how to reproduce the bug
Create a voicebank with copied and pasted values.
Create a simple part with notes and lyrics.
Edit the voicebank in the voicebank editor.
It takes many edits to crash, but it's reproducible.
Acknowledgement
🐛 Describe the bug
Segmentation fault
Explains how to reproduce the bug
Create a voicebank with copied and pasted values. Create a simple part with notes and lyrics. Edit the voicebank in the voicebank editor. It takes many edits to crash, but it's reproducible.
OS & Version
Gentoo Linux
Logs