It seems plausible that at least some parts of webXR work with iOS 15.4. It is possible that 'immersive-ar' sessions still will not work and it is unclear whether there will be some method of "locking" webXR to Apple-specific hardware but I would love to restart development on this project with this news. It would be great to see what is and is not possible with the beta as iOS support has long been a major need for this project since our primary use cases do not include dedicated XR hardware.
See this blog post for more info.
It seems plausible that at least some parts of webXR work with iOS 15.4. It is possible that 'immersive-ar' sessions still will not work and it is unclear whether there will be some method of "locking" webXR to Apple-specific hardware but I would love to restart development on this project with this news. It would be great to see what is and is not possible with the beta as iOS support has long been a major need for this project since our primary use cases do not include dedicated XR hardware.