stamen / terrain-classic

World-wide CartoCSS port of Stamen's classic terrain style
ISC License
144 stars 35 forks source link

Duplicated city labels #35

Closed almccon closed 8 years ago

almccon commented 8 years ago

http://localhost:8080/flat/#9/17.8598/-98.4595

These cities fall right on a tile boundary, so they get labeled twice:

screen shot 2015-09-21 at 2 39 00 pm

almccon commented 8 years ago

Actually, it's happening elsewhere. Here's one that's not on a tile boundary:

screen shot 2015-10-02 at 6 01 56 pm

I think instead I need to increase shield-min-distance, perhaps? Actually, in 6d0fe2a54ff470e9ecd326398ed5c0f7303d97de I have shield-min-distance in there twice. Hmm.

clhenrick commented 8 years ago

Strange, I'll take a look later and see if I can replicate it.

On Friday, October 2, 2015, Alan McConchie notifications@github.com wrote:

Actually, it's happening elsewhere. Here's one that's not on a tile boundary:

[image: screen shot 2015-10-02 at 6 01 56 pm] https://cloud.githubusercontent.com/assets/1212178/10260704/9a8c1610-6930-11e5-9394-9aaaa78ae460.png

I think instead I need to increase shield-min-distance, perhaps? Actually, in 6d0fe2a https://github.com/stamen/terrain-classic/commit/6d0fe2a54ff470e9ecd326398ed5c0f7303d97de I have shield-min-distance in there twice. Hmm.

— Reply to this email directly or view it on GitHub https://github.com/stamen/terrain-classic/issues/35#issuecomment-145190814 .

-Chris L Henrick

MFA, Design & Technology Parsons, The New School For Design

http://chrishenrick.com Github: @clhenrick https://github.com/clhenrick Twitter: @chrislhenrick https://twitter.com/chrislhenrick

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clhenrick commented 8 years ago

@almccon think this is resolved via cecbc0b could you verify on your end?