Move water out of the features layer at low zooms to allow bathymetry to poke through.
Needs potential tweaking of the bathymetry shading (possibly with an additional land mask layer) as well as consideration of when it should disappear (since it gets mighty blurry around z9 anyway).
Move water out of the features layer at low zooms to allow bathymetry to poke through.
Needs potential tweaking of the bathymetry shading (possibly with an additional land mask layer) as well as consideration of when it should disappear (since it gets mighty blurry around z9 anyway).
/cc @almccon