stangreg / Ignitron

An ESP32 based foot pedal to control the Spark Amp and connect to the App using Bluetooth LE.
BSD 3-Clause "New" or "Revised" License
35 stars 11 forks source link

BLE Keyboard mode as controller for video tutorial and lessons #26

Closed itarozzi closed 4 months ago

itarozzi commented 5 months ago

I found the BLE keyboard mode useful in those apps where I can remap the shortcuts (Android or Linux in my case) but I would like to use it to also control my video tutorial or lessons. Just to pause/play and go forward/backward without using PC keyboard or touch control every time.

The problem is that different applications use different shortcuts.

For YouTube I found this link . Other web players use other keystroke. VLC more (in this case maybe I can remap.

In general, the space and left/right arrow keys do the job, in other cases the ctrl or shift arrows to increase the seek time.

I saw the SparkTypes.h file to remap the key associated with the buttons. So I have 2 questions:

If this isn't easy to achieve, I think an alternative solution is to use my Chocolate MIDI pedalboard and (in Linux) use some program to remap MIDI to Keystroke (e.g. midi2input) but I would prefer to use Ignitron

stangreg commented 5 months ago

@itarozzi Please check the documentation of the BLE Keyboard library. There you can see the codes of the different keys (in the file BleKeyboard.h).

Regarding Shift/CTRL combinations, there is one example in the libraries readme. However, I think as you need to use a combination of press/release commands, this might not work natively with the current code of Ignitron. Maybe this information helps you to move forward.

The file SparkDisplayControl.cpp handles showing the keyboard presses. However, as I have not tested it with special keys, it might not work with the arrow keys. I assume you would need to defined bitmap data in case you want to show an actual arrow.

itarozzi commented 5 months ago

@stangreg thanks a lot for usefull informations.

I think I need to refactor a bit the code since you use keyboardShortPress and keyboardShortPress as str vectors and print() method of bleKeyboard.

Special keys require to use int values and write() method.

Not a big problem. I'll think about how to handle this in a simple way and with display modification too.

Thanks

itarozzi commented 5 months ago

@stangreg I can confirm that it works! Let me complete my refactory and add a feature I have in mind to manage multiple keyboard laypout and I will push my branch, FYI

itarozzi commented 5 months ago

here my branch with a first implementation that seems to work. I need to test better.

stangreg commented 5 months ago

I have just done a code review from your branch (compared to my main) and it looks pretty straightforward. Good idea with the struct changes. After you are finished with your test, do you want to create a pull request so I can review the changes and pull into my repository? I also need to adjust the documentation on the build procedure to explain how to configure the keys which should be sent before building.

stangreg commented 5 months ago

@itarozzi I have now merged and tested the pull request into my main branch. I had to do some adjustments to properly display the last pressed key in the display which should now work. One idea for a future extension would be to define multiple mappings in an array and use one key in keyboard mode to switch between these mappings (e.g., by long pressing the Bank Up button). This could then cycle through the different mappings required for different apps.

stangreg commented 5 months ago

@itarozzi I have now added a keyboard manager where you can define multiple keyboards. In KEYBOARD only mode, long pressing bank down/up goes to the previous/next keyboard map. It also shows the current mapping on the display. The init() method of the class SparkKeyboardControl is used to define the keyboards. When in APP LOOPER mode, the standard keyboard is used, which is the first added to the list.

A later version could use a (json) config file, for now this might be sufficient.

itarozzi commented 5 months ago

@stangreg Congrats! an amazing job!

I'm waiting for a new ESP32 board because I broke mine testing the power-by-battery :)

As soon as it arrives I will try this new version. Thanks again

stangreg commented 4 months ago

@itarozzi any updates here? I would like to close the issue soon.

itarozzi commented 4 months ago

Sorry for long delay. I tested and it work as expected.

Just a minor typo in SparkKeyboardControl.cpp, where you repeated "mapping1.mappingName" for both config. But I can see the mappingName is not yet used.

I think you can close this issue. Thanks

stangreg commented 4 months ago

@itarozzi Thanks for the swift reply! Great to hear that it works as expected. Funny you mentioned that typo, I coincidentally just ran a code analysis tool and it reported the same. I will fix it soon, and you are right, it is not yet used anywhere.