So I'm running a custom modpack and I added Minetweaker to make recipes for creative items, and it worked. However, earlier this week I loaded the game ant the recipes were jut gone. The script still exists and when I tried to remake the recipes it didn't work.(I restarted the game multiple times)
Here is the script
(there are duplicates from when I redid it.)
// File generated by MineTweakerRecipeMaker
// READ THIS HEADER BEFORE EDITING ANYTHING
// ================================================================================
// This file is read and changed by the mod.
// If you remove/edit any of the markers, IT WILL STOP WORKING!
// If you want to make manual edits, make a backup of this file!
// Markers look like this: "//#MARKER something"
// They indicate where calls should be placed, so that MineTweaker does them in the correct order.
// Removes come first, then stuff is added.
// ================================================================================
//
So I'm running a custom modpack and I added Minetweaker to make recipes for creative items, and it worked. However, earlier this week I loaded the game ant the recipes were jut gone. The script still exists and when I tried to remake the recipes it didn't work.(I restarted the game multiple times)
Here is the script
(there are duplicates from when I redid it.) // File generated by MineTweakerRecipeMaker // READ THIS HEADER BEFORE EDITING ANYTHING // ================================================================================ // This file is read and changed by the mod. // If you remove/edit any of the markers, IT WILL STOP WORKING! // If you want to make manual edits, make a backup of this file! // Markers look like this: "//#MARKER something" // They indicate where calls should be placed, so that MineTweaker does them in the correct order. // Removes come first, then stuff is added. // ================================================================================ //
// ================================================================================ //#MARKER REMOVE recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
recipes.remove();
// ================================================================================ //#MARKER REMOVE SHAPELESS
// ================================================================================ //#MARKER REMOVE SHAPED
// ================================================================================ //#MARKER ADD
// ================================================================================ //#MARKER ADD SHAPELESS recipes.addShapeless(, [, ]);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, [, , , , ]);
recipes.addShapeless( 5, []);
recipes.addShaped( 2, [[]]);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, []);
recipes.addShapeless(, [, ]);
// ================================================================================ //#MARKER ADD SHAPED recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[null, , null], [, , ], [null, , null]]);
recipes.addShaped(, [[null, , null], [, , ], [null, , null]]);
recipes.addShaped(, [[null, , ], [null, , ], [, null, null]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[null, , null], [, , ], [, , ]]);
recipes.addShaped(, [[null, , null], [, , ], [, , ]]);
recipes.addShaped(, [[null, , null], [, , ], [, , ]]);
recipes.addShaped(, [[null, , null], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[, , ], [, , ], [, , ]]);
recipes.addShaped(, [[,