Open SuperNexus4 opened 8 years ago
Hi.
First, you shouldn't use structure_seal for your maps, just make them as in any Half-Life 2 game. You may even use hl2 tools
Second, try loading any HL2 map (i'd recommend d1_canals_01) and see if its going to crash.
I tried loading some HL2 maps, and it still crashes.
I'm also using the Alien Swarm SDK and its Hammer Editor to make the maps.
You have all necessary content? (all hl2-related content packs from Source Filmmaker workshop http://steamcommunity.com/id/valve_artists/myworkshopfiles/?appid=1840)
Could you please send me .mdmp file?
I own all of the HL2 games, as well as Alien Swarm.
I can send you the .mdmp file. Do you have an e-mail address I can send it to? (Since GitHub strangely won't let me post it here.)
Nevermind, here is the .mdmp file for you to look at. It'll point to the error in the source code of my mod.
https://www.dropbox.com/s/saf97zfk0xb00te/swarm_4993_crash_2015_10_25T19_14_44C0.mdmp?dl=0
Despite the fact that the crash dump file points to the issue that causes my mod to crash, I'm just not sure what I should do next or how I can go about fixing the issue.
is this still an issue?
You tell me, its been 10 years ¯_(ツ)_/¯
idk?
close issue
Is it not reproducible anymore?
@stanriders yes it is no longer reproducible
Hi there,
I am using the HL2 ASW build for my mod. I am using Visual Studio 2010 to compile the source code, and changed the custom build step outputs to my mod's bin folder.
Now, I start up my mod as normal, but here is the issue: Whenever I go into the Developer Console, I attempt to load up a map, and the game will attempt to load the map for about a split second before crashing.
I eventually found the source of the problem by loading up a .mdmp file and noticed that the issue points to line 1436 in gameinterface.cpp of my mod's server-side code.
The error reads as:
So that being said, I was wondering if there is something I need to fix/add/remove to ultimately fix said issue?
NOTE: I am also using the structure_seal func_brush entity for my maps, and they still won't load.