Open Pawlost opened 4 years ago
Use this marshal annotation public struct SafeArrayExample { [MarshalAs(UnmanagedType.SafeArray)] public int[] values; } for voxels in chunk, filling and godot array
public struct SafeArrayExample { [MarshalAs(UnmanagedType.SafeArray)] public int[] values; }
Use this marshal annotation
public struct SafeArrayExample { [MarshalAs(UnmanagedType.SafeArray)] public int[] values; }
for voxels in chunk, filling and godot array