Open bensku opened 5 years ago
Regenerating whole chunk mesh is time-consuming. For frequently changed chunks, we might be able to stack 64 "2D" meshes on top of each other instead. @Pilvinen gave the idea, and I think it is at least worth testing.
Regenerating whole chunk mesh is time-consuming. For frequently changed chunks, we might be able to stack 64 "2D" meshes on top of each other instead. @Pilvinen gave the idea, and I think it is at least worth testing.