It would be a great improvement if minecraft login tokens were cached and persisted in the database to avoid being rate-limited by Mojang in certain circumstances like testing the bridge in online-mode when we need to constantly restart it. If we log in too many times in a short period of time, we become rate-limited and it is annoying.
It would be a great improvement if minecraft login tokens were cached and persisted in the database to avoid being rate-limited by Mojang in certain circumstances like testing the bridge in online-mode when we need to constantly restart it. If we log in too many times in a short period of time, we become rate-limited and it is annoying.