stardot / MatrixBrandy

Matrix Brandy BASIC VI for Linux, Windows, MacOSX
http://brandy.matrixnetwork.co.uk/
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Some OSBYTEs have to call keyboard module. #71

Closed jgharston closed 5 years ago

jgharston commented 5 years ago

As we aren't in control of the kernel, some keyboard OSBYTE variables have to call the keyboard module. Stub in keyboard at the mo.

(Plus a bit of tidying up ifdef SDL blocks.)

soruk42 commented 5 years ago

I see in your new docs/jgh-notes.txt file you say CentOS doesn't support a Japanese keyboard.

Here's how to add it: Left-click in the top right where you have the network, sound and power control. A pop-up appears with a circular button with some tools in it in the bottom left of it. Click that. A "Settings" window will open. If not already selected, on the left column select "Region & Language". Under "Input Sources" click the [+] button.

From this point, I've found the dialogue window to be glitchy, thus it isn't properly receiving mouse input, but you can do this with the arrow keys and SPACE to select. Select Japanese, the window will give a list of Japanese keyboard types. Choose whichever you want and hit SPACE again. It'll be added to the list of keyboard types. Now, you can close the Settings window.

At the top, you should see "en1". Click that and select your Japanese keyboard. Switch back by selecting en1.

soruk42 commented 5 years ago

I would also strongly suggest installing the OS updates.

In a terminal window, type: sudo yum -y update and enter the root password where prompted. Once completed, reboot the machine.

Edit: Having run the updates on my copy of the VM I made for you, that problem with the mouse goes away.

jgharston commented 5 years ago

On 21-10-2019 09:50, Michael McConnell wrote:

I see in your new docs/jgh-notes.txt file you say CentOS doesn't support a Japanese keyboard. Here's how to add it:

Ta, will try this (plus update the OS) when I get home at the weekend.

-- J.G.Harston - jgh@mdfs.net - mdfs.net/jgh