Closed Neko14789 closed 10 months ago
An error has occurred! Game version 0.10.28.21014 31 Mods used: [DSPAutoSorter1.2.6] [NebulaMultiplayerModApi1.3.1.3] [Bottleneck1.0.16] [YurikoPlugin1.0.7] [Stack Split Pro1.0.0.0] [BuildCounter1.2.1] [AutoReverse2.1.2] [BetterReform1.0.2] [LSTM0.8.5] [SplitterOverBelt1.1.3] [IlLine1.0.0] [ReorderTechQueue1.1.1] [SphereEditorTools2.2.2] [RemoveEarlyAccessAndSteamName1.0.0] [CloseError1.0.0] [DSP Mod Save1.1.4] [Assembler UI Speed Info Mod2.3.0.0] [LDBTool3.0.1] [DSP Common API1.6.2.0] [Common API Nebula Compatibility1.6.2.0] [DestructorModeReset1.1.0] [Deque1.0.1] [More Replication1.3.1] [Blueprint Tweaks1.5.10] [Blueprint Tweaks Installation Checker1.5.10] [DeliverySlotsTweaks1.3.1] [ErrorAnalyzer1.0.0] [FactoryLocator1.2.1] [MinerInfo1.1.1] [StatsUITweaks1.4.0] [Planet Vein Utilization1.0.6] NullReferenceException: Object reference not set to an instance of an object StatsUITweaks.StatsWindowPatch.OnLocateButtonRightClick (System.Int32 obj);(IL_0082) UIButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData);(IL_00CF) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData);(IL_0008) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor);(IL_0070) UnityEngine.EventSystems.EventSystem:Update()
An error has occurred! Game version 0.10.28.21014 31 Mods used: [DSPAutoSorter1.2.6] [NebulaMultiplayerModApi1.3.1.3] [Bottleneck1.0.16] [YurikoPlugin1.0.7] [Stack Split Pro1.0.0.0] [BuildCounter1.2.1] [AutoReverse2.1.2] [BetterReform1.0.2] [LSTM0.8.5] [SplitterOverBelt1.1.3] [IlLine1.0.0] [ReorderTechQueue1.1.1] [SphereEditorTools2.2.2] [RemoveEarlyAccessAndSteamName1.0.0] [CloseError1.0.0] [DSP Mod Save1.1.4] [Assembler UI Speed Info Mod2.3.0.0] [LDBTool3.0.1] [DSP Common API1.6.2.0] [Common API Nebula Compatibility1.6.2.0] [DestructorModeReset1.1.0] [Deque1.0.1] [More Replication1.3.1] [Blueprint Tweaks1.5.10] [Blueprint Tweaks Installation Checker1.5.10] [DeliverySlotsTweaks1.3.1] [ErrorAnalyzer1.0.0] [FactoryLocator1.2.1] [MinerInfo1.1.1] [StatsUITweaks1.4.0] [Planet Vein Utilization1.0.6] NullReferenceException: Object reference not set to an instance of an object StatsUITweaks.StatsWindowPatch.OnLocateButtonRightClick (System.Int32 obj);(IL_0082) UIButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData);(IL_00CF) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData);(IL_0008) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor);(IL_0070) UnityEngine.EventSystems.EventSystem:Update()