Closed Buffoverflow closed 2 months ago
Hello, thank you for the report. Would you please share which version of Odin you are using?
I am also seeing some other errors in the log you shared. Please provide the full log.
Here is the full log: localhost-1724772740593.log
The Odin version I am using is 3.3.1.5
As you can see on the log, I have a SingletonScriptableObject issue, maybe its not related with SceneReference asset. I am looking into it now, will give you a feedback soon.
yes, its not related with SceneReference guys, sorry :S
No worries, glad you fixed it.
I am getting a EmptySceneReferenceException on a webgl build.
It works perfectly on Editor.
The Secene references are on a Scriptable object.
Unity 2021.3.34f1
EmptySceneReferenceException: [Eflatun.SceneReference] The SceneReference is empty (not assigned anything). To fix this, make sure the 'SceneReference' is assigned a valid scene asset.
The list I use in runtime is the Random Scene List.
I am using Odin Serializer, not sure if its related