Open LEV4X opened 2 years ago
"It moves like a controller stick" Well cause it is using a controller stick
You got any suggestions for alternatives?
On Sun, 6 Feb 2022, 19:16 LEV4X, @.***> wrote:
Im trying to play with my mouse and keyboard but the sensitivity is always the same can't move mouse fast or slow it moves like a controller stick
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Perhaps we could make it feel better if we adapt to the fact that the speed with which we move the mouse does not affect the sensitivity so that it feels more linear and flat, since when we move the mouse with little moves the sensibility is very fast but if we move it more and faster directly it moves very slowly and a short distance
@Msgo0 I'm not sure I follow, We generally don't acknowledge the speed at which the mouse has moved, we acknowledge the distance the mouse has moved. I will accept that implicitly we care about time, as we care about how much distance the mouse has moved in a time interval.
Also please be aware of the notes at https://github.com/starshinata/PS4-Keyboard-and-Mouse-Adapter/blob/master/documentation/mouse-to-analog-stick-notes.md
in that case, it would be necessary to make it so that according to the greater the distance the camera moves faster, the little movements make low movements in the camera and the wider movements increase the speed of the joystick
of the way that when de mouse moves a lot in a short interval of time, the camera speed increase and if the mouse are moving a little the speed should decrease
sorry for bad english
We (PS4KMA) don't explicitly control the camera - that is down the software running on the PS (99% the game) We only implicitly control the camera by moving the analogue stick on the gamepad
Im trying to play with my mouse and keyboard but the sensitivity is always the same can't move mouse fast or slow it moves like a controller stick