What steps will reproduce the problem?
1. Simply using a particle engine, nothing fancy. The only thing that may be
out of the ordinary is that I'm calling particleSystem.reset() on touch.
What version of the product are you using? On what operating system?
Latest as of July 18th.
Please provide any additional information below.
Full stacktrace, as shown in error report in android market:
java.lang.IndexOutOfBoundsException: Invalid index 3, size is 3
at java.util.ArrayList.throwIndexOutOfBoundsException(ArrayList.java:257)
at java.util.ArrayList.get(ArrayList.java:311)
at
org.anddev.andengine.entity.particle.ParticleSystem.onManagedUpdate(ParticleSyst
em.java:156)
at org.anddev.andengine.entity.Entity.onUpdate(Entity.java:882)
at org.anddev.andengine.entity.Entity.onManagedUpdate(Entity.java:1024)
at org.anddev.andengine.entity.scene.Scene.onManagedUpdate(Scene.java:250)
at org.anddev.andengine.entity.Entity.onUpdate(Entity.java:882)
at org.anddev.andengine.engine.Engine.onUpdateScene(Engine.java:488)
at org.anddev.andengine.engine.Engine.onUpdate(Engine.java:483)
at org.anddev.andengine.engine.Engine.onTickUpdate(Engine.java:459)
at org.anddev.andengine.engine.Engine$UpdateThread.run(Engine.java:685)
Original issue reported on code.google.com by cave...@gmail.com on 26 Jul 2011 at 4:06
Original issue reported on code.google.com by
cave...@gmail.com
on 26 Jul 2011 at 4:06