In my team we have the bulk of our application developed in a standalone Swift Package.
As it stands, with WebRTC as a dependency, we cannot:
Run Swift UI previews.
Run unit tests on iOS simulator.
The main problem is that, the simulator framework is not signed, thus it cannot be used purely from a Swift Package.
This PR proposes to sign the simulator framework to run locally.
In my team we have the bulk of our application developed in a standalone Swift Package. As it stands, with WebRTC as a dependency, we cannot:
The main problem is that, the simulator framework is not signed, thus it cannot be used purely from a Swift Package. This PR proposes to sign the simulator framework to run locally.
Attempt to fix #56 #59