We have a web socket server that is sending live data to connected clients.
We are leaking large amounts of memory when I add the calls to IWebSocketConnection.Send
This could be due to how we are using the socket, but I wanted to know if there is a known issue with sending large amounts of data from the server?
public void Start(CancellationToken stoppingToken)
{
Task.Run(async () =>
{
while (!stoppingToken.IsCancellationRequested)
{
// read from each queue and send
if (_binaryMessageQueue.TryDequeue(out var binaryMessage))
{
await Socket.Send(binaryMessage).ConfigureAwait(false);
}
if (_textMessageQueue.TryDequeue(out var textMessage))
{
await Socket.Send(textMessage).ConfigureAwait(false);
}
if (_binaryMessageQueue.IsEmpty && _textMessageQueue.IsEmpty)
{
await Task.Delay(10, stoppingToken).ConfigureAwait(false);
}
}
}, stoppingToken);
}
@wade-dp Any updates to this? Plan to use this for a project but memory leaks overtime is not ideal, PerfMon should help figure out where the memory leak is if ones exists.
We have a web socket server that is sending live data to connected clients. We are leaking large amounts of memory when I add the calls to IWebSocketConnection.Send
This could be due to how we are using the socket, but I wanted to know if there is a known issue with sending large amounts of data from the server?