currently the final stage correctly populated any unallocated units when opened, however it might be useful if this behaviour was mimic'd when any other stages change (i.e. unselected a level in an early stage automatically populates in the final sampling stage or vice-versa)
currently the final stage correctly populated any unallocated units when opened, however it might be useful if this behaviour was mimic'd when any other stages change (i.e. unselected a level in an early stage automatically populates in the final sampling stage or vice-versa)